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RuneScape economy
RuneScape has a fairly complex economy for a browser-based game. As the game is generally focused around combat and quests, these two things tend to drive the economy. Often, however, this is in a very indirect manner. An example of this "ripple effect" is fishing. Fish are useful because they provide healing for combatants.
High-level fish provide the best healing. High-level free fish can generally only be caught by fly fishing, caging them with a lobster pot or harpooning. Fly fishing requires feathers. Despite their commonality (all chickens drop them) feathers are often a waste of time to gather, especially for players of very great power. Feathers, therefore, are unusually easy to sell for a reasonable price.
Another example is Nature runes. Many powerful smiths and fletchers will train their magic ability so as to be able to use the "High Level Alchemy" spell, allowing them to exchange their items for the top store price without hassle. This requires the often hard-to-find Nature runes, which, although they can be made with the runecrafting skill, are extraordinarily difficult to obtain in large quantities. Law Runes, used for teleportation, are also valuable.
Coal ore is another popular commodity since it takes a number of coal and only a single ore of either iron, mithril, adamant or runite to make the various bars, making coal ore a necessity for higher-level smiths. In every mine with coal, one can always find at least one miner who only mines coal and only for the money.
Tracking
The RuneScape economy is very dynamic. There is a steady increase in the price of some items, while other items steadily get cheaper. Game updates can also cause a sudden increase or reduction in demand for items. It takes a lot of effort to continually track and predict the level of demand on certain items. Some players have become very good at monitoring the economy and consequently have become very rich by clever trading. The RuneScape currency is gold pieces, but is more commonly refered to as "gp".
New items when released often tend to have very unstable prices according to rarity, but generally after a price is established, it drops steadily for quite some time except in the case of holiday items. Although holiday items were released as free items on the ground during various holiday seasons, ever since they ceased to appear, their prices have been having an upward trend (meaning that it changes slightly from time to time, but in the long run, always a good investment).
An example of this happened after the introduction of the new runite pickaxes in RuneScape classic. There was only one NPC that sold the item and it regenerated very slowly. Quick players took advantage of this by constantly buying the pickaxes for relatively low prices (in effect, creating a monopoly) and selling them for hyper-inflated prices to other players who did not want to wait. Jagex corrected the problem a day later, but not before making many trackers rich.Another intresting example is when "the lost tribe" quest was released along with the new bone weapons. These weapons were dropped by the goblin guards in the caves and had very similar status to the 2nd weakest weapons in the game: iron.
But since they were so "cool" the mines for the first few days were literally packed with people and only the high level players were able to get these weapons and they were sold up to prices of 50,000 gold even though the new price is less than 100. The release of the new runecrafting "Tiaras" was also abused by high-level players. Although easily crafted, inexperienced players bought them for thousands at a time while you could buy them for mere hundreds of coins from general stores.
Morytania
Morytania is the land East of the River Salve. To reach it you must complete the Priest in Peril quest to gain access to the holy barrier that separates it from the rest of RuneScape . There are three towns in this region- Canifis , Mort'ton , and Port Phasmatys-, and each has its own quirks about it. Canifis is home to a fine clothes store, an inn, a bank, a shop with overpriced stuff, and several quests. It is also, one should note, populated entirely by werewolves. Mort'ton is accessible only after starting the Nature Spirit quest, and its entire population is under some sort of trance... Port Phasmatys is no slouch in the weird category either- it's populated entirely by ghosts, and unwilling ghosts at that!
Morytania is also home to the Barrows, the burial sites of 6 ancient warrior brothers who fought during the God Wars, and their spirits and equipment still remain in the ancient tombs. The equipment is currently the most powerful equipment in the game.
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