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Big Money In Runescape Fast Resources and News
Introduction About Big Money In Runescape Fast
New items
Items just added in the last few updates can be quite expensive and have their price differ by thousands between dealer and dealer. It is suggested that you do not buy these items until the price stabilizes.
Holiday Items
On certain holidays, such as Christmas and Halloween, Jagex will arrange a "holiday drop" in which rare items are placed in the game for one day and one day only. (Two exceptions being the Christmas 2004 drop and the Easter 2005 drop which lasted two weeks and gave out non-tradable toys with no practical use.) For example, the now-legendary party hats ("P-Hats" or "phats") were only dropped on one day and can now be sold for millions. Prices can drop or spike sharply depending on the actions of the few unpredictable party hat owners.
(Note: Since then, holiday items are now no longer "dropped" in that they would appear in random locations on the ground. Currently, holiday items are now only available though special means that are present for a short period of time.)
Other tradable holiday drop items include Halloween 2001's pumpkins, Christmas 2001's Christmas crackers (which contained party hats), Easter 2002's Easter eggs, Halloween 2002's masks, and Christmas 2002's Santa hats. In 2003, drops became non-tradable, with Easter's bunny ears and Halloween's scythes. Christmas 2004's yo-yos and Easter 2005's rubber chickens (obtained from an Easter Bunny) were non-tradable as well.
The older items, especially the edible ones (pumpkins and Easter eggs) are excessively rare and can be sold for millions as well. Unfortunately, they would eventually disappear because they are only good for eating, and many owners accidentally eat their eggs and pumpkins. Similarly, items that are "recent drops", i.e., are newly introduced tend to start with a high price and drop off in price within a week or two.
During the Christmas season, Santa Hats are at their peak price, with some selling for over one million gold each. However, right after Christmas, when the demand goes down, "Santas" are at their lowest price, and continue to remain low for the rest of the year.
Ripple Effect
Many of the continual price changes are brought about by the constant influx of new players, and the constant growth in skill levels of older players. For example: only someone with level 99 smithing can make the extremely valuable rune plate body armor. A year after launch, there were few of these smiths, but now, there are many more, over double the first number. If all of these accounts are still playing and still making rune plate body armor, the number of people with it goes up, unused supply goes up, demand goes down, and prices follow.
However, two things tend to keep this deflation in relative check. First of all, there is a constant influx of new players who want this armor, keeping demand up and supply down, or at least even. Also, many high-level players are only out for money when making such rare items.
They rarely want to bother with spending the extra time to find a buyer (and often, the extra profit isn't enough to waste the time on), and will often use the "High Level Alchemy" spell to "sell" the item for 1.5 times the normal store price. This saves them the hassle and gives them the money they need. Supply goes down, demand stays level, and again the price remains relatively stable. The high alchemy spell increases the amount of money in the game.
The mechanisms that take money out of circulation are consumption (food, runes, arrows), are much smaller than the increase caused by high alchemy. This is in part due to the runecrafting, fishing, and cooking skills. A skilled player will quite often produce runes and food (with no monetary loss) for their own consumption without buying or selling these items to other players. The result is inflation, causing the price of some items to soar steadily over time.
News Results for Big Money In Runescape Fast
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